#include "Rp2Bone.h"

using namespace Rp2;

//---------------------------------------------------------------------------------------------------
Bone::Bone(std::string& rkName, int iID, int iParentID)
	:
	m_iBoneID(iID),
	m_iParentID(iParentID)
{
	HasParent = true;
	SetName(rkName);
}
//---------------------------------------------------------------------------------------------------
Bone::~Bone()
{
}
//---------------------------------------------------------------------------------------------------

//---------------------------------------------------------------------------------------------------